Simplygon Cloud to integrate games to AR and VR platforms

Microsoft has launched Simlygon Cloud, an optimization tool to help game developers to integrate their workflows to make content more friendly to resource-intensive AR and VR platforms. While Simplygon, a 3D optimization service was acquired by Microsoft back in January.

The tool aims to reduce polygon complexity for 3D objects when resources are in high demand, thus making it easier to render 3D services.

It is launching on the Azure Marketplace, and in a similar vein; the company launched a Mixed Reality platform with a bunch of VR headset makers.

Simplygon allows game developers to focus on building high-detail 3D objects; and the Cloud will help to minimize them for the appropriate platform, so that developers won’t have to rebuild objects as per increase in compute capabilities.

Microsoft is perhaps bringing this capability to the cloud, so that assets can be delivered across different platforms with unique cloud-based 3D pipelines for object libraries.

The fruits of the launch of Simplygon Cloud, however will be more evident on its AR platform HoloLens, as its set to better compete with Google's Daydream.
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